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I'm Carsten and love to create fictional worlds. I've worked around 10 years with the rpgmaker-series (with some longer breaks) and did some little steps in different engines, like UE4 or GMS2. Now I wanna create my dream-project (and maybe some small training ones) to get in touch with godot 3.0. I choosed this engine because of the good base for 2D-games and I love the open-source aspect which should prevent to run into walls.
It would be great to become an part-time developer but we will see what future brings.
(Yeah my english isn't the best but I hope it will be enought for an working communication.)August 24