Hi, I can't test my project on my Android phone. Godot version is 3.1 beta in GLES2 mode.
I guess the Android version is too old for the SDK used by Godot. This old phone's Android is stuck to 4.1.2 version.
After some searching I get some bits of info, the minimal Android version managed by the SDK can be set in some "build.gradle" or manifest file.
The Android SDK has many config files and I'm lost.
If you know which Godot file sets the minimal Android version, feel free to answer. Thanks in advance.
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Here's the last lines of the console
Sorry I can't paste the console lines. Here's the link to the Q&A
https://godotengine.org/qa/39681/how-to-fix-android-install_failed_older_sdk-error
Problem with the paste was the curly brackets which have a special use in vanilla forums software, but I managed to fix that by editing your post and adding inline code formatting(``) to those bits.