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I'm making a high score system.
Godot did not support global variables, so I also learned singletons.
I have not yet created a high score system with the godot engine.
So I looked up several posts on the Internet.
It seemed like a way to create a file, save it, and load it from that file.
But, as you can see from the screenshot, there is an error.
Even though I followed the code in the material almost as it is.
And I do not know when to call high scores.
auto load seemed to keep the values even if the scene was replaced or restarted
Once in the auto load script, I was given a screenshot to get the high score information
If the high score information changes, it may be reflected in real time.
Also, if you did not create a file in that path, does the godot engine create the file yourself?