How can I make a 2d isometric shader for dynamic shadows?

o0Rh0mbus0oo0Rh0mbus0o Posts: 3Member

I want to imitate this, and currently I have this.

I want to make the occluder shadows only apply to the ground behind the blocks, as well as the sides of the blocks that aren't facing toward the light source.

I have no idea what to do when it comes to shaders, so all explanations will be helpful

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