Character faces wrong direction when moving and AnimationTree doesn't play the animation

RevampedSpiderRevampedSpider Posts: 6Member
edited November 2018 in 3D

Hello guys,

I am making a simple 3D platformer engine in Godot, and I am following Jayanam's tutorials on Third Person Movement to do so.

However, when I move my character he faces the wrong direction and after adding an Animation Tree my character's run animation doesn't play like it's supposed to.

I'm a noob at GDScript, How do I fix these issues?

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