Tileset collision: what do I forget?
- I created the main scene
- I created the scene with tiles and each tile is a StaticBody with Sprite and CollisionShape.
- I exported the scene as tilesets
- I created a Tilemap node in the main scene and indicated the tileset created ...
The tiles in the main scene are imported without collisions. In the scene with the tiles the collisions work, but it is as if they were not exported.
What did I forget?