how can I define collision for "AnimatedSprite" node for 2D "fighting games"?
Hi everybody. I began to learn Godot 2D recently and until now I have many problem with gdscript ... I think my Q is obvious. I understand Godot physics, but i couldnt define collision for specific moving frames in animatedsprite. I try to create a fighting game. i use animated frame for hitting (for ex: fist to head). i can move my character, i just cant make this collision in script, i used area2d and connect area_enter/body_enter, but nothing happens, because it seems there is no shape definition for animation sprite. could someone help me please? thanks in advance
p.s: I use KinematicBody2d for players.