How to disable real-time shaders display in the working window of Godot?

DensevoidDensevoid Posts: 2Member

Is there a method how to disable real-time shaders display in the working window of Godot?

Answers

  • MegalomaniakMegalomaniak Posts: 1,087Admin
    edited August 2018 Answer ✓

    Click on where it says [perspective], then activate Display Unshaded.

    This is for Godot 3, btw. You didn't specify so I'm assuming you are on latest stable.

  • DensevoidDensevoid Posts: 2Member

    @Megalomaniak said:
    Click on where it says [perspective], then activate Display Unshaded.
    This is for Godot 3, btw. You didn't specify so I'm assuming you are on latest stable.

    Thanks for the answer, for 3d mode it works. But is there a similar method for 2D?

  • MegalomaniakMegalomaniak Posts: 1,087Admin

    hmm, yeah I'm looking at the platformer 2D demo project and can't find anything equivalent, sorry.

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