Adding function tracks to imported scene

slapinslapin Posts: 61Member

I have imported scene (character) with animations.
For some animations I want to activate IK. I play animations via AnimationTree.

Is it possible to add extra animation tracks via inherited scene so they are kept?
Will AnimationTree play function tracks?

Thanks!

Answers

  • TwistedTwiglegTwistedTwigleg Posts: 851Admin
    Answer ✓

    Is it possible to add extra animation tracks via inherited scene so they are kept.

    You can add additional tracks to a AnimationPlayer animation, which should add those same tracks in the AnimationTree. When you have a AnimationPlayer selected, there is a little green plus button near the bottom of the screen (on the right I think) which will let you add a new track.

    Will AnimationTree play function tracks?

    I do not know, but I think it should. It should work with Godot 3.1 since most of the animation tree/player/stuff has been reworked.

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