How do you solving changing scene with collision is progress ?
Hi all. I'm using
get_tree().change_scene to change current level. Every time i do so i get two errors. Condition ' !area_in && !E ' is true and Condition ' !body_in && !E ' is true. I know that both errors are about player colliding with portal, after all, this is what trigger change of scene. How do you can go arond these problems ?
yield(get_tree(),"idle_frame") does not work and i wondering if is there any solution for this.