hi guys! do you know if is possible in Godot making the tilemap in perspective like shown in this video?
Perhaps with some 2d transforms. But I haven't done any 2D tasks in godot beyond simple UI's.
Hi @salvob14 ,
hmm...tilemaptool are only available at 2D...but setting up a tileset is needing a lot of steps, so why dont set up this tiles not direktly in 3D to get the perspective?
In past i had the same question an i answered it by "modelling" my tiles in blender for using it in Godot 3D xD
...or i did misunderstand you