How to make simple shader with one texture and one color ?
Hi everyone. I want to make 3D game in GoDot but i missing shader. I never done shaders before and GoDot have serious leak in examples and documentation about shaders. Can someone point me to right place? All i need is to stick texture to 3D model, i have texture prepared. Simple shader to give my model texture and shadows. It can be simple but i don't have knowledge or experience to write own shader besides fact i have no idea how it should look like. Can someone give me example or explain to me how shader script should look like ? Can someone give me some material i can build on(btw. Knowledge is kind of material too)?