Gi probes blending

MagicLordMagicLord Posts: 578Unconfirmed

Hi there,

I added several Gi probes volumes to a scene, there is no blending and some lighting differences.
Is there some way to have lighting consistent ?

Answers

  • wozeparrotwozeparrot Posts: 14Member
    edited December 2017

    You could just use a single light source.
    Unless I didn't read your question correctly.

  • MagicLordMagicLord Posts: 578Unconfirmed

    @wozeparrot said:
    You could just use a single light source.
    Unless I didn't read your question correctly.

    You can see some part is lighten, another part is shadowed.
    There is only one directional light, i think you can only have one Gi Probe per scene, and light blending between Gi Probes volumes is not supported.

  • CalinouCalinou Posts: 176Admin Godot Developer
    edited January 1 Answer ✓

    GIProbe blending is technically supported but is currently broken, see this GitHub issue for details.

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