Basic tutorial Godot 3 3D
Hi, I have some questions about Godot 3D:
1) can Godot 3D model something? Like a cube, cylinder, torus, sphere, circle etc..
2) If "yes" there is someone can make a short tutorial to learn "from scratch" how to make these models/mesh using Godot 3 GUI and not GDScript? I'm not interested a some example already done. I want to learn how to make them without make some "reverse engineering".
3) If "no" then when is (if is) planned to add these feature?