Godot 3.0 is C#(Java Like Language) Supporting.
Does not it support Kotlin which is very similar to Swift?
Godot 3.0 is getting C# support officially, and Python unofficially, I think.
When GDNative gets better/more documentation, then I'm sure more language bindings will pop-up
Is that so…
But I was surprised that it is compatible with not only C# but also Python.
I think that Python has broken.