Fatal error - Error in compilation

QDRemixQDRemix Posts: 2Member
edited August 2017 in General Chat

Hello everybody,

I try to compile Godot from source. A get last version on Git and make this process

But compilation found an error.
Fatal error C1045: compiler limit; linkage specifications nested too deeply

Anyone know howto fix that ?


  • QDRemixQDRemix Posts: 2Member

    Hi everybody,

    My problem is solve. I try to compile with VS2013 but he does not work. With VS2017 is OK.
    I don't understand because in the help website i show it's possible to compile with VS2013.

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