As in subject, neither a Google search fully clarifies this.
Godot has a high level networking API built with Enet. See this post for the announcement article which may answer your question.
EDIT: Oh, by the way, the new multiplayer API is only in Godot 3 (or Godot 2.2 legacy if you build it from source)
Thanks. I also have a general problem with the website: I didn't receive any email from the forum flagging this answer.
Sorry, I were meaning I didn't receive the email notification.