Many questions about Godot graphics
First of all, excuse me for posting such a Trollish question, main reasons are 1) I'm impatient and 2) I just known about Godot from DevMaster.net, but I'm unsure if infos are updated.
So, here's my laundry list of features I don't know if are supported and I may need:
• Lens Flares
• Depth of Field
• Water plane
Plus, a final question:
Is lighting and shadow shader based?
Whether any question's answer is yes, you should add it to DevMaster.