Can I make a Texture button with a Patch9Frame functionnality ?

linkoboylinkoboy Posts: 2Member
in GUI


I would like to do several texture buttons with several size with a "9 patch frame" texture on it, the texturebutton class offers for example scale of the texture, but it stretch the texture and I would not, and I can't specify patch margin in it.

I would like a button like the green one (9 patched independent of the size with no stretch) in the image below.

Is there a way to do this ?



  • greyspotgreyspot Posts: 2Member

    I believe 9 patch is being added to Godot 3.0 so you'll have to do it manually for the time being.

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