3D Artist

phyfferphyffer Posts: 8Member
edited October 2017 in Professional Trade

Hello,!

I'm a 3D technical artist, and I support Godot. :)

Languages of choice : Zbrush, Blender, Substance Suite

For Mobile and VR characters, visit these links. I collaborated with my good friend and business partner on a few games~
https://vimeo.com/197580600
http://paomod.com/
https://itunes.apple.com/app/id1222217925

I love to do realism as well, I think this is the style i will work with primarily in the future.




(I Love cartoony stuff)

A video demo on retopology here: https://vimeo.com/235315534

The 2 images below demonstrate my understanding of and commitment to the Art pipeline in any game engine. I modeled these characters in Zbrush, took them into Blender for rigging and material management, Textured in Substance Painter, then imported and worked on shader networks/materials/textures in unreal engine 4.


And thats it.

Take care, Go Godot. =)
+FSF, Open Source, Mit, Stallman, Python, on and on


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Comments

  • KioriKiori Posts: 246Member

    This is really nice. You can try looking for jobs on the discord server(click "chat" up top), and the fb page if you haven't already. Good luck!

  • phyfferphyffer Posts: 8Member
    edited May 2017

    @Kiori said:
    This is really nice. You can try looking for jobs on the discord server(click "chat" up top), and the fb page if you haven't already. Good luck!

    Hey Kiori, very valuable resource :) Thank you for the recommendation!!

  • phyfferphyffer Posts: 8Member
    edited October 2017

    A super fast VISDEV of a "realistic" sci-fi character in godot. By no means complete at all..

    A mix between the Expanse and the Book of Eli...science fiction and the apocalypse...my favorite genres ._.

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