I am going through the Godot tutorials and am working the Pong tutorial. During the Scene Setup, it states, "The default background color should be set to black:"
The image shows setting the default_clear_color, under Render, to black. I've done this. When I run the project, the background is indeed black. However, the background is not black in the actual editor (where I assemble the sprites, position them, etc.). The reference image in the tutorial shows the background black in the editor. So, am I missing something? How do I get the scene editor to display the background color I've selected?
Thanks in advance.