My exported my APK can't be installed on Android device

tecbugtecbug Posts: 3Member
edited January 8 in General Chat

I exported APK from Godot and sent it to my Android devices. I can't install it on neither:
Phone (Android 6.0) says: "Parse error. There was a problem parsing the package."
Tablet (Android 4.2.2) says: "App not installed".

Tried with 3 builds - always the same errors.


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  • TwistedTwiglegTwistedTwigleg Posts: 111Member

    Did you build with the export templates for Godot 2.1.1?

    On IOS there are export issues for the official export templates. I would try exporting with the Godot 2.1.0 templates if you are using the 2.1.1 templates and see if that fixes it.

  • tecbugtecbug Posts: 3Member

    I've tried both
    - Godot_v2.1.1-stable_export_templates.tpz
    - Godot_v2.1-stable_export_templates.tpz

    Effect is the same

  • TwistedTwiglegTwistedTwigleg Posts: 111Member

    Hey tecbug.

    Does it work in the android emulator?
    Do you have your SDK and JDK paths setup?
    Do you have a debug.keystore set?

    (Not sure if it will help, but who knows?) Have you download the SDK for Android 6.0 and/or 4.2.2?

    Not sure if this is possible, can you get a crash log from the device?

    Other than that, I'm not sure. I'll admit I haven't done a whole lot in Android! :smile:

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