I'm rather new to the subject programming or game engine so bear with me.
If been through some tutorials now, but when it comes to programming in gdscript from the scratch I still stumble upon some problems.
How do I check for the Input in a specific area, say a balloon? My plan is to let Ballons randomly rise from the bottom of the screen and the player has to pop them by tapping on them on the screen. My initial thought was to make buttons instead of rigid bodies, but I also want to play a popping animation when the balloon is hit.
I hope some of the programming pros here can help me out or can support me with a tutorial
Thank you very much!