I am working on a language integration & was somewhat unsatisfied with development under MSVC. So I decided to take the SCons build system out and made a "true" MSVC Godot project.
took me some effort to make a "MSVC-solution" using static libraries for all the subcategories.
finally got it working & compiled a "debug_Tools_enabled" configuratioin ( Win32 ).
Next steps are to add more config's - since I compiled to static libraries much smaller exes should be possible for runtimes.
For me it seems to compile much faster without the SCons & some MSVC features works better.
I am willing to share the MSVC files - it's just a 7z file with all msvc files in ( < 1MB )
please email me if you are interested