Talk to us: Markdown Editor.

KioriKiori Posts: 207Admin
Hi guys, these past days I've been talking to someone important in the Godot community, we've been discussing the forums in it's current form.
One of the hot topics we talked about was that we both preferred Markdown as an input method over WYSIWYG, and we know it would bolster power users.
The key thing was how to get it done in such a way that would not kill the experience for new users, also considering the limitations of the current software. So I looked into it, and I think everything is set.

I'll be enabling Markdown in the editor soon, markdown offers inline ways of adding things, among other benefits.
Something as simple as `` can be a way for you to add your code, > for quotes, and >! for spoilers.
Using ``` ``` for instance allows for multi line codes.
As with the other one you can select a bulk of text and click on a button to apply it to every line.
There is a trade with this input that everything becomes manual, and you may have to watch your empty spaces, breaks, etc. And maybe custom edit them to get the formatting exactly the way you want.

For the most part it's more of the same, but what I need from you guys is for everyone to test it, and tell me if you prefer having this more programmer oriented input, over the text-editor like WYSIWYG input previously enabled.
Also, there likely wont be any changes in the form of the editor, it's either this one as is, or the previous one as is, those are the options.

Let us know what you think.

Note: be mindful that old posts will still be using their original style, so posts created with WYSIWYG will call the given editor and not the new one.

Comments

  • MegalomaniakMegalomaniak Posts: 291Member
    edited September 2016

    As long as there is a preview button: I don't really care about wysiwyg.

    Also a nice thing about going with markdown is going from this forum to github issue tracker will be more seamless. :)

  • AkienAkien Posts: 64Moderator Godot Developer

    Thanks a lot for enabling Markdown in the editor, this will make my code contributions so much easier :D

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