The Dope Game

GrampsGramps Posts: 3Member
edited September 2016 in Projects
Hi guys!  We just released our final beta for our upcoming game, The Dope Game, and figured we should share with you all.  It has also been greenlit on Steam and will release there, and, on May 31st.  The Steam page isn't up yet so I will add that later.

Public beta builds at BitBucket:
Game page at
Game's website:

From the game's Itch page, " It is a take on John E. Dell's 1984 classic game Drugwars, where the player goes around New York City trying to make as much money as possible selling drugs while evading the police. But this isn't New York City. Or 1984. The Dope Game takes place in the fictional city of Starkham, Blannington, most infamously known from our previous games One Way To Die and Raise Your Own Clone.

To escape the city of Starkham and start your new life, you get your friend Preston to set up a meeting with the local loanshark, Sweaty Mike. After foolishly borrowing $2,000 to start your fledgling drug dealing career, you embark on a timed mission to sell as many drugs as possible throughout the city. However, you must evade the police, make sure not to piss off the locals too much, and navigate an ever-changing drug market.

Visit locations like Crockfort, Pinky's Gun Emporium, Murphy's Lake, The Noose & Rafter Bar, Hillside, Saint Jaysus Memorial Hospital, and more to interact with people and buy or sell a variety of drugs. Almost everyone you meet can be fought or bartered with in some manner."

Some features, also copied from the website because re-typing is rough:

"The game features original music by Macabre Gandhi and fully hand-drawn art assets by GP Garcia. For those of you unfamiliar with the premise, here is a fancy list of game features:

  • 15 locations around Starkham
  • 16 different drugs to buy and sell
  • 10 (barely) different weapons
  • 8 different game lengths to play
  • Listen to the old lady say lots of things on the bus (unlocks stuff sometimes)
  • Borrow money from the loanshark (and maybe pay it back)
  • Interact with (and fight) a variety of townspeople
  • Hire crew members to fight with you
  • Random generated crew members: names, weapons, health, damage all random
  • 20 Achievements
  • A variety of random mechanics to make each game unique(ish)
  • Back up statistics on CoaguCo's server (requires account)

Here are some screenshots from the beta builds:

I'll post some more on it once the Steam page is approved.  Also, if anyone knows how to get Steamworks going, let me know!

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