Recent Activity

  • Welcome Aboard!
    June 18
  • When it's more fun to have silly debug logs:

    # check if player has hit the death trigger
    func _on_Death_body_entered(body):
        if body.is_in_group("player"):
            print ("hehehuahuahuahua u ded")
            isFacingLeft = !isFacingLeft;
        elif body.is_in_group("BounceEnemy"):
            isFacingLeft = !isFacingLeft
            print ("sorry man, pardon me dude")
    
    June 18
  • Welcome Aboard!
    June 17
  • I am now doing a collab with someone with a username of ywaby and his WaterPack
    I'm also updating Volume Renderer. It'll have a built-in Voxelizer as to remove the need for an external voxelizer.

    June 16
  • Welcome Aboard!
    June 15
  • vimino changed their profile picture.
    Thumbnail
    June 15
  • Chucksta changed his profile picture.
    Thumbnail
    June 15
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    June 14
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    June 12
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    June 11
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    June 10
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    June 9
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    June 8
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    June 6
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    June 6
  • 81766 earned a promotion to Level 1.
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    June 6
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    June 5
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    June 5